Ten Thousand Things
How can game design be applied to solve meaningful real world problems for the greater common good?
A Decade Walks Into A Bar
This has been the decade of the Game Developer, I started it at the Vancouver Film School, and ended it as a Game Director at Paladin Studios. I worked hard to get there. I knew that I’d worked hard, I really did... but I didn’t appreciate how hard until a few...
Crumbs Are Also Bread
I have a nasty habit of biting off more than I can chew when I write these things, and then they end up as long-suffering drafts, gathering dust in the corners of my server until eventually they're too faded to make any real sense any more. There's a whole article...
Strangeness
Ariel had mixed thoughts: The broken century And the erotics of the paradoxical; The intimate delusions And a light, innocuous pretense Set against the still more fabulous impostors; The smallest will,...
Vertices, Pixels and Shaders(Oh, My!)
"Just the place for a Snark!" the Bellman cried, As he landed his crew with care; Supporting each man on the top of the tide By a finger entwined in his hair. "Just the place for a Snark! I have said it twice: That alone should encourage the crew....
We have a Web Build!
And here it is : Just click on the banner to load the game. [WP_UnityObject altimage="https://vanstrydonck.com/wp-content/uploads/2012/10/TMHBanner512.jpg" src="https://vanstrydonck.com/WebPlayer/WebPlayer.unity3d" width="700" height="394" /] The game is really designed...
Working with iTween Paths
Cities & Desire 5 From there, after six days and seven nights, you arrive at Zobeide, the white city, well exposed to the moon, with streets wound about themselves as in a skein. They tell this tale of its foundation...
Take My Hand
Imagine, for a moment… We’re sitting together on a bench, on a bridge overlooking the river mouth. The sun is rising or setting across the horizon, painting watercolours in the sky. You open your mouth, as if to say something, and you take my hand. And it isn’t...
Word of the Day: Flimmering
Hello my little kittlings, Have you ever stared at your work for so long, that seconds and pixels and syllables blurred into one homogeneous whole? That your eyes began to flicker with the strain of drawing information from that messy sensorious soup? You tried to...
Cartomantic Haiku
Cold stones in my shoe Endlessly pave the journey Reach the waiting stars [aside]Art is "Private Party" by Alex Andreyev[/aside]