by Renaud | Oct 15, 2012 | Game Design, Unity3D
And here it is : Just click on the banner to load the game. [WP_UnityObject altimage=”https://vanstrydonck.com/wp-content/uploads/2012/10/TMHBanner512.jpg” src=”https://vanstrydonck.com/WebPlayer/WebPlayer.unity3d” width=”700″...
by Renaud | Oct 7, 2012 | Game Design, iTween, Uncategorized, Unity3D
Cities & Desire 5 From there, after six days and seven nights, you arrive at Zobeide, the white city, well exposed to the moon, with streets wound about themselves as in a skein. They tell this tale of its foundation : men of various nations had an identical...
by Renaud | Jul 7, 2012 | Game Design, Thoughts in Words
Imagine, for a moment… We’re sitting together on a bench, on a bridge overlooking the river mouth. The sun is rising or setting across the horizon, painting watercolours in the sky. You open your mouth, as if to say something, and you take my hand. And it isn’t...
by Renaud | Apr 8, 2012 | Word of the Day
Hello my little kittlings, Have you ever stared at your work for so long, that seconds and pixels and syllables blurred into one homogeneous whole? That your eyes began to flicker with the strain of drawing information from that messy sensorious soup? You tried to...
by Renaud | Feb 10, 2012 | Cartomantic Haiku
Cold stones in my shoe Endlessly pave the journey Reach the waiting stars [aside]Art is “Private Party” by Alex Andreyev[/aside]