by Renaud | May 5, 2021 | Design, Game Design
« From one thing,Know ten thousand things. »- Miyamoto Musashi, the Book of Five Rings I’ve been thinking a lot lately about game design, design thinking and social responsibility. Over the last decade I’ve often noticed that the principles and ideas we develop for...
by Renaud | Jan 2, 2020 | Conversation, Design, Game Design
This has been the decade of the Game Developer, I started it at the Vancouver Film School, and ended it as a Game Director at Paladin Studios. I worked hard to get there. I knew that I’d worked hard, I really did… but I didn’t appreciate how hard until a few...