Renaud van Strydonck

Renaud van Strydonck

Portrait of a Game [ Designer / Developer ]

Vertices, Pixels and Shaders(Oh, My!)

So, ironically, the move from Programmer to Game Designer has afforded me the opportunity to write an awful lot more Shaders… I know, it doesn’t make any sense to me either… Just to be clear, it hasn’t afforded me any more time to write Shaders (quite the contrary, in fact) but I’m grateful none the less, because… Continue reading

We have a Web Build!

And here it is : Just click on the banner to load the game. The game is really designed to be played with two USB XBox Controllers, but I’ve hashed together a Keyboard Layout for you internauts to lead these hapless wanderers through the city: Both Players : M to Hold Hands / Catch etc…. Continue reading

Working with iTween Paths

When we first conceived of Take My Hand, we envisioned a 2D Parkour Platformer in which players could take different routes through a city : a sort of open-world 2D parkour platformer. You would be running and jumping and catching and launching each other along the buildings of a street until you came to an… Continue reading

Take My Hand

Imagine, for a moment… We’re sitting together on a bench, on a bridge overlooking the river mouth.  The sun is rising or setting across the horizon, painting watercolours in the sky.  You open your mouth, as if to say something, and you take my hand. And it isn’t until then, until that moment that you… Continue reading

Word of the Day: Flimmering

Hello my little kittlings, Have you ever stared at your work for so long, that seconds and pixels and syllables blurred into one homogeneous whole?  That your eyes began to flicker with the strain of drawing information from that messy sensorious soup? You tried to calculate your height in kilograms and failed and tried again… …particle systems… Continue reading

Cartomantic Haiku

Cold stones in my shoe Endlessly pave the journey Reach the waiting stars

Word of the Day: Kikset

Hello my little kittlings, Communication is complicated : I don’t think many people realise just how complicated it really is.  It’s actually quite incredible that we ever manage to understand each other at all. Imagine, if you can, that this web log is a message in a bottle, (Pay attention, now, this is something of a magic… Continue reading